List of G.I. Joe: A Real American Hero playsets and vehicles

Joe: A Real American Hero toyline was introduced by Hasbro in 1982, and lasted to 1994, producing well over 250 vehicles (i.e. in-universe are meant to move under their own power), and playsets (i.e. toys representing static bases of operation such as fortresses, or equipment such as artillery pieces).

It featured a digital ice mine deployer, a side-swipe missile-firing pulse cannon, six heat-seeking surface-to-air missiles, and a removable scout craft for arctic reconnaissance.

In lieu of the robot arm, the Crusader comes with the Avenger Scout Craft, which was a one-person recon jet, similar to the drone that accompanied the Cobra Night Raven S³P.

[23] It came packaged with the Cutter action figure, and featured twin elevating cannons, two rotating machine guns, and six depth charges.

[13] It consisted of a main body with a tow hook and ten missiles, a removable M200 "Spitfire" 20mm cannon, and a fast-attack scout car with a .50 caliber machine gun.

It was armed with a dual-impact photo cannon, two tactical infrared computer-controlled laser blasters, and two large missiles housed inside the vehicle.

[13] It featured two large "Double Team" quad thruster rockets, which were hidden in the housing of the Rolling Thunder itself, and could be moved into launch position.

Although both the toy and the real life Northrop Grumman F-14 Tomcat fighter it was based upon were twin-seat designs, it was rarely portrayed as such in the associated comic books and cartoons.

Featuring new tooling based on the original, but with a one-seat cockpit, the new Skystriker was given the designation XP-21F, with the name parsed as "Sky Striker" on the packaging.

[23] It featured a 170mm Howitzer cannon, a removable .30 caliber machine gun, a rear bumper/stabilizer, and a closable hatch to protect the figure inside the armored vehicle.

freefall "dumb" bombs, 2 × air-to-ground missile which can also be used for air-to-air engagements, crew-operated laser-enhanced night vision system .50 calibre machine guns on each side, and a six-barreled 20mm cannon mounted under the nose.

[7] It featured a rear cargo ramp/door, a working winch and propeller, five removable seats, a 20mm cannon, and two laser-enhanced NVS .50 caliber machine guns.

Many times the helicopter would work off of the fictional aircraft the USS Flagg, such as in issue #56 when Lift-Ticket brings in a wounded and confused Stalker.

[61] Packaged with the action figure Clutch, the design functioned essentially as their Jeep, but was a two seat variant based on the experimental Lamborghini Cheetah.

Other special features included a thumb-wheel bomb dropping mechanism, bomb-bay doors, retractable landing gear, and dual-laser support cannons.

It featured two detachable attack subs with missile firing capabilities, an airtight self-contained control center, a decompression chamber, and an airborne/undersea command module with pivoting radar unit.

tank, and featured a hull that opens to carry Cobra Troopers, a tri-barreled thermal-propulsion cannon, two 100mm armor-piercing laser machine guns, and two surface-hovering "Slam" missiles.

It originally appeared in 1984, packaged with the pilot Wild Weasel,[23] and was intended as Cobra's answer to the Skystriker, which had been added to the toyline a year earlier.

[83] It featured dual "Stellar" main propulsion engines, the capability of exit and re-entry into Earth's atmosphere, and the tail could be maneuvered so that the Stiletto could achieve the semblance of a VTOL (Vertical Take Off and Landing) launch.

The fiction describes it as cobbled together from parts salvaged from several different vehicles, including a 1980s model Pontiac Trans-Am, a dune buggy, a pickup truck and various others.

Since an engine wasn't required, the front of the truck was replaced with the nose of a 1970s era Pontiac Trans Am on top of which was mounted a roll cage and two huge armor-piercing Gatling guns.

The toy featured belt-fed synchronized "Penetrator" Gatling guns, and had room for a driver, passenger, and eight people standing on the running boards.

[76] In 1993, it was recast, and released as the "Beast Blaster", as part of the Street Fighter II toy line, also produced by Hasbro at the time.

In issue #69, Thrasher, Monkeywrench and Zarana were in it as it was driven out a besieged Cobra base called a Terror Drome situated in the fictional war-torn country of Sierra Gordo.

Joe Headquarters Command Center was a weapons-laden fortress, which contained movable surveillance cameras, search lights, machine guns, and a cannon that could pivot in any direction.

It featured collapsible towers, electronic battle sounds, spring-loaded missile launchers, a removable bunker, a fuel station for vehicles, and a movable elevator.

The huge body can open up, and set itself as a stationary open-air command post, complete with a control center, a prisoner holding cell and a service station for small assault vehicles.

[123] A unique feature of the playset is the sound system, allowing the child to trigger preset announcements such as general quarters or else project their own voice on the deck of the ship through a microphone.

This playset featured a spring-loaded toxo-gun, a crane with claw arm, a "Plasma-Tox" container with color-change battle damage, and a "Toxo-Tank" with real diving action, caused by included baking soda tablets.

[110] In 1993, the design of the Toxo-Lab was used for the "Dragon Fortress", as part of the Street Fighter II toy line, also produced by Hasbro at the time.

Promotional image of Dreadnok Thunder Machine.