He spent 9 years at Industrial Light & Magic (ILM) where he first joined the team of The Mask in 1993 as a Technical Director.
Subsequent projects included the development of such effects as the particle tornadoes in Twister, the digital oceans and stormy seas in The Perfect Storm, Spawn’s cape, and the pod race simulations and crashes in Star Wars: Episode I – The Phantom Menace.
Other creative projects at ILM included all digital underwater shots of Matt Damon in The Bourne Identity, and the alien creatures in Signs.
In 2006, he Art Directed a next generation title called Need for Speed: Most Wanted for which he received a VES (Visual Effects Society) Award in 2006.
He was the consulting Art Director for the Xbox One Launch title Ryse: Son of Rome collaborating with the Crytek team in Frankfurt.