Hyperion Entertainment

Hyperion Entertainment was founded in April 1999 by Ben Hermans and Evert Carton to port PC games to the Amiga.

[1] Hans-Joerg Frieden, who had previously worked on the Warp3D library and ports of the games Descent and Abuse, was contracted to be Hyperion's main developer.

Hyperion stated that Linux users were likely to dual boot with Windows to play easily available games rather than purchase more expensive specialised versions years after release.

[10] After id Software released its source code,[11] Hyperion marketed later in 2002 a commercial Amiga port of Quake II.

This situation was inflamed by ex-Commodore engineer Dave Haynie, who backed up Herman's claims: "If you have seen the Amiga source code, you cannot produce a legally separate work-alike",[21] though again without any direct evidence.

[22] Evert Carton took over the managing partner position after Hermans stepped down in 2003, due to a lack of time for daily administrative work.

[33] In 2009, Hyperion changed its legal status from a business partnership (VOF) to a company with limited liability (CVBA).

[40] Hyperion reported in January 2017 that Hermans has resigned as a director, in charge of the company remained Timothy De Groote and Costel Mincea.

[41] In October 2017, Hyperion was removed from Belgium's official company register due to not filling out annual reports for the last three years.

[44] In February 2021, Timothy de Groote was no longer director of Hyperion and Ben Hermans assumed full control of the company.

[45] After bancruptcy of Ben Hermans BV which was the largest shareholder of Hyperion Entertainment, Timothy De Groote returned as a director in December 2024.