Indrema

Officially founded in 2000 by John Gildred, Indrema's goal was to create a video game console based on common PC hardware and the Linux operating system.

An early developer unit was featured running Quake in the Indrema booth at LinuxWorld earlier in 2000.

[3] In his last Indrema chat session, Gildred revealed that the company needed more than $10,000,000 in capital in order to continue and gave the following advice to the next video game startup: "finish product before talking about it."

The Dreamcast and GameCube had launched at considerably lower prices, and PlayStation 2 and Xbox at the same speculated US$299 despite having bigger budgets and less advanced hardware than the L600 was supposed to have, leading to doubts.

It was just one of many independently developed systems that would be unable to take consumer attention and spending from more established, previously mentioned companies already in the market.

Console Prototype