This game could be run in SVGA (640x480) and had some other changes in comparison with IndyCar Racing, such as allowing outside cameras by pressing the F10 key.
[2] IndyCar Racing II received generally good ratings, such as 7.8 out of 10 by GameSpot, and 4 out of 5 by Computer Games Magazine.
[4] Finally some reviewers commented on the realism of the game, such as GameSpot, who noted: "Even on the easiest of settings, driving an IndyCar is comparable to riding a wild bull".
[8] IndyCar II, alongside Papyrus's other games under the CART name, achieved combined sales above 800,000 units by January 1998.
[9] However, Gord Goble of GameSpot reported that the game itself pulled "less than fantastic sales figures", with 180,000 copies sold by 2004.