Interactive architecture

This is usually achieved by embedding sensors, processors and effectors as a core part of a building's nature and functioning in such a way that the form, structure, mood or program of a space can be altered in real-time.

While now quite common (most large-scale new buildings are built around environmentally responsive technologies, sustainability systems and user-configurable environments) earlier notable examples of interactive architecture include: Early contributions to the ideas behind interactive architecture include New Babylon (Constant Nieuwenhuys) (a massive global city formed from "a series of linked transformable structures") and Cedric Price's Fun Palace ("Designed as a flexible framework into which programmable spaces can be plugged, the structure has as its ultimate goal the possibility of change at the behest of its users"),[7] later given form in his Inter-Action Centre.

[9] He had earlier founded the Architecture Machine Group at MIT in 1968, creating the lab "as a test bed for interactive computers, sensors and programs that sought to change the manner in which computers and humans interacted with each other"[10] which later grew into MIT Media Lab.

4GLTE LTE (telecommunication) being replaced eventually by 5G, is the obvious solution; however, visible light communication or Li-Fi, a term first introduced by Harald Haas during a 2011 TEDGlobal talk in Edinburgh, is gaining ground as research into this type of data transfer method increases.

IoE, or the Internet of Everything, was a phrase first used by Cisco in an attempt to achieve polarity with competitors that had embraced the term IoT.