[8] Maximum panned the game, criticizing the poor sprite detection and dull level design.
[4] Reviewing the Saturn version, Sam Hickman of Sega Saturn Magazine called Johnny Bazookatone "three hundred hours of the most boring platform action ever invented", citing blurry sprites, enemies which are persistently annoying rather than challenging, and the game's generally outdated look and feel.
[6] Scary Larry of GamePro commented on the game's irritating difficulty, particularly executing the crucial Shooting Float move, but was delighted with the rendered sprites, backgrounds, and music, and concluded, "Fans looking for a humorous cross between Earthworm Jim and Donkey Kong Country should check out Johnny.
"[5] Maximum regarded the Saturn version as unfavorably as the PlayStation version, lambasting it for its "hideously dated" story concept, overly small sprites, last generation graphics, lack of intelligent design to the levels or enemies, and frustrating puzzles.
While criticizing the awkward controls and lack of gameplay innovation, he found the game's "hip and well drawn" graphics, mixture of funk and house music, and overall style were enough to recommend it.