Journey to the Savage Planet

In the game, players are tasked to explore ARY-26, a colorful planet inhabited by various alien lifeforms such as Pufferbird, Barfer, and Floopsnoot.

[3] Players will encounter various hostile lifeforms, which can be defeated using weapons such as laser guns and throwable items such as acid grenades.

Journey to the Savage Planet was directed by Alex Hutchinson, the director of Assassin's Creed III and Far Cry 4, and it was the debut project for Typhoon Studios.

[6] The team wanted to make the game a very focused experience, thus they avoided adding many features that were considered as "extras" in other triple A titles.

[9] The game's dialogue was designed to be humorous, but the team ensured that players can create funny moments on purpose or by accident via the title's various interconnected gameplay systems.

[13] Due to the relatively light content Hutchinson chose to release the game at a budget price of $30 which he hoped would help players "take a risk with a new IP".

[20] Due to these closures, the developers became unable to fix several bugs present in the Stadia version, including hangs and crashes.