Kid A Mnesia Exhibition

Kid A Mnesia Exhibition was conceived as a physical installation artwork, but this was canceled by logistical problems and the COVID-19 pandemic.

[2][3] The New Yorker described the museum as "a brutalist cathedral full of byzantine corridors, majestic rooms, banks of buzzing cathode-ray-tube televisions, and carpets of fluttering sketchbook pages".

"[5] Kid A Mnesia Exhibition was developed over two years by Namethemachine and Arbitrarily Good Productions with Yorke, Donwood and Radiohead's producer Nigel Godrich.

[6] The staff included the artist and creative director Sean Evans, the theatre set designer Christine Jones and the producer Matthew Davis, the head of Namethemachine.

According to a blog post by Yorke and Donwood, everything in the exhibition came from material made while Radiohead were recording Kid A and Amnesiac.

[9] Jay Peters of The Verge wrote that Kid A Mnesia Exhibition was "full of strikingly beautiful rooms" and "worth checking out as a very literal expression of the idea that video games can be art".

[2] The New Yorker named Kid A Mnesia Exhibition one of the best games of the year, writing that it "provokes exploration, reflection, and a new way of listening".