King Kong is a platform game programmed by Karl T. Olinger for the Atari 2600 and published by Tigervision in 1982.
[3] Tiger Electronic Toys produced a handheld version, licensed to Tandy, the same year.
[4] The objective is to rescue the girl by climbing ladders to the top of the screen while jumping over holes and autonomous bombs.
[2] Ed Driscoll reviewed King Kong in The Space Gamer No.
[3] In a 4 out of 10 review, Arcade Express considered King Kong "a poor rendition of the giant ape" and said that it was somewhat easier to play than other climbing games.