Kowloon's Gate

Kowloon's Gate (クーロンズゲート, Kūronzu Gēto) is a 1997 adventure video game published by Sony Music Entertainment.

The Hong Kong Supreme Feng Shui Conference (香港最高風水会議) determined that the reappearance of the walled city was a sign of an imbalance of the Yin and Yang, and if the two parallel worlds are not separated once again, great calamity would occur.

Thus the protagonist, a Super Feng Shui Practitioner (超級風水師), was sent into the Kowloon Walled City to seek and awaken the Four Symbols so that order would be revived.

Kowloon's Gate was developed by the New Media Department of Sony Music Entertainment Japan (also credited to Zeque[1] who also co-developed Planet Laika).

Kimura thought about an old bazaar town in Morocco and other kasbah type areas "dreaming of the romanticism of the Arabian world".

[17] It was originally planned to be a 3D dungeon crawler, but the prototype did not match the developers' expectations in its entertainment value, so they decided to make the game into a visual novel instead.