Lair (video game)

Lair is a 2007 action-adventure video game developed by Factor 5 and published by Sony Computer Entertainment for the PlayStation 3.

The story revolves around Rohn Partridge, an Asylia Sky Guard, who eventually turned to support the Mokai.

Most of the game's battles are air-based combat, with some fought on the ground by landing the dragon and fighting troops and other land-based creatures.

Most of the game's battles are air-based combat, with some fought on the ground by landing the dragon and fighting troops and other land-based creatures.

Lair takes place in a world threatened by numerous emerging volcanoes, causing much of the land to be destroyed and the air to be polluted.

As a result, natives divided the world into two kingdoms: the Mokai, whose lands are arid and depleted of resources, and the seemingly noble Asylians, who live in one of the last remaining bountiful, green areas.

The game mainly revolves around the pursuits of Rohn, one of the Burners (dragon-riders) Sky Guards (the air force-based military).

While searching the desert for water, Rohn and the dragon discover the elder of the Mokai, Ren-Kai, under attack from a Spider Wasp, which the two slay.

Ren reveals that some of the Mokai managed to survive the bombings and are hiding out in the desert and Rohn helps protect them from Asylian attacks.

Ren, knowing that the Mokai people need a new leader, asks Rohn to rescue General Atta-Kai's son, Koba-Kai, who is imprisoned in Asylia.

[citation needed] Even though the Lair Trial Version includes the gameplay patch, it is not compatible with the Remote Play function.

[6] John Debney was hired to write the soundtrack for Lair with Kevin Kaska composing the additional music.

Several critics also compared the tracks to some of the works in Star Wars: Episode I – The Phantom Menace by John Williams.

[8] Debney stated that he was interested in writing music for a video game after seeing the work in Medal of Honor by Michael Giacchino.

[15] Although the game was praised for its graphics, artwork, storytelling, soundtrack, and sound quality, it was also heavily criticized for its control scheme.