Licensed game

Most of the licenses were movie licenses, tied to big-budget films that were due to release in a much shorter time than a quality video game needed to develop, causing the game's development to be rushed to meet the film's release, and resulting in numerous bugs and glitches in the final product.

the Extra-Terrestrial was rushed to release in five weeks to meet the Christmas shopping season, becoming one of the largest commercial failures ever and causing the downfall of Atari.

Studios send over clips and plot outlines to ensure the game meshes properly with the film it is based on, as well as allowing developers to use the same actors and soundtrack.

Licensed games are more commonly on mobile platforms and oriented towards a casual audience, with a low development budget and time.

Examples include John Wick Hex, a turn-based strategy game developed by Mike Bithell after he pitched the idea to Lionsgate.

Allowing players to "inhabit" the role of James Bond and complete levels using their own gameplay style, it let them control an expanded version of the movie.

E.T. the Extra-Terrestrial (1982), a licensed game and notorious commercial failure, was one of numerous games in the Atari video game burial .