Linux for PlayStation 2

An 8 MB memory card is required; it must be formatted during installation, erasing all data previously saved on it, though afterwards the remaining space may be used for savegames.

The Linux Kit turns the PlayStation 2 into a full-fledged computer system, but it does not allow for use of the DVD-ROM drive except to read PS1 and PS2 discs due to piracy concerns by Sony.

The Linux kit's primary purpose is amateur software development, but it can be used as one would use any other computer, although the small amount of memory in the PS2 (32MB) limits its applications.

Noted open source software that compiles on the kit includes Mozilla Suite, XChat, and Pidgin.

It is possible for an amateur to sell games or software that they develop using PS2 Linux, with certain restrictions detailed in the End User License Agreement.

It came with a PCMCIA interface card which had a 10/100 Ethernet port and an external IDE hard drive enclosure (as there is no room inside the unit).

The kit does though work equally well with models newer than SCPH-30000 with the exception that the Ethernet connection tended to freeze after a short period of use.

This is due to the inability to use USB Mass Storage devices with the relatively old kernel (version 2.2.1) shipped with the kit.

Some other more invasive methods (such as the use of modchips or resoldering an IDE port on early 7000x models) require the opening of the PlayStation 2 console itself, voiding the warranty of the device if still applicable.

Screenshot
Contents of the Linux kit; the hard disk is already installed inside the machine, and the network adaptor is attached to the back.