Magical Tetris Challenge

Magical Tetris Challenge[a] is a 1998 puzzle video game developed and published by Capcom for arcades.

Players can also counter one another by making multiple lines to send the pieces back to their opponent.

Players are scored according to the number of combos and counters they make in addition to any other points earned.

The last three stages pit the player's character against a Weasel and the Big Bad Wolf before facing the game's main antagonist, Pete.

Unlike the console versions, each track is used as the theme song for a Tetris variant rather than for a Disney character.

This mode's main goal consists of a coin rally where the player has the goal of collecting coins that can be gathered by winning a match of Tetris; these are in the possession of certain characters or buildings, and each character has its unique way of playing Tetris.

Tetris variants can also be unlocked to be played in single player mode by beating Quest Mode and waiting until the credits end, Updown and Standard Tetris are the only variants available in the start when playing single player.

Easy and Normal use just red and blue for the floor blocks, but the Expert difficulty adds the color yellow.

Towering Tetris starts you with a pile of random garbage blocks that raises throughout the game.

[10] Nintendo Power gave the Japanese Nintendo 64 version a favorable review over a month before the game was released in North America,[20] and GameSpot gave it a mixed review, about two months prior to its North American release date.