Faster speeds, smaller, feature-rich devices, and a multitude of applications continue to drive explosive growth for mobile internet traffic.
[3] Additionally, the same 2017 VNI report forecasts that average access speeds will increase by roughly three times from 6.8 Mbit/s to 20 Mbit/s in that same period with video comprising the bulk of the traffic (78%).
Persistent storage and access to sophisticated user interface graphics functions may further reduce the need for the development of platform-specific native applications.
[9][failed verification] In 1997, Unwired Planet, Nokia, Ericsson, and Motorola started the WAP Forum to create and harmonize the standards to ease the transition to bandwidth networks and small display devices.
It was made virtually irrelevant after the development and adoption of faster networks, larger displays, and advanced smartphones based on Apple's iOS and Google's Android software.
[citation needed] mTLD, the registry for .mobi, released a free testing tool called the MobiReady Report (see mobiForge) to analyze the mobile readiness of website.
Access to the mobile web was first commercially offered in 1996, in Finland, on the Nokia 9000 Communicator phone via the Sonera and Radiolinja networks.
[11] The articles in 2007-2008 were slightly misleading because the real story at the time was that the number of mobile phone subscriptions had reached half the population of the world.
[15][irrelevant citation] The .mobi sponsored top-level domain was launched specifically for the mobile Internet by a consortium of companies including Google, Microsoft, Nokia, Samsung, and Vodafone.
However, this domain has been criticized by several big names, including Tim Berners-Lee of the W3C, who said that providing different content to different devices "breaks the Web in a fundamental way".
[16] In the fall of 2015, Google announced it would be rolling out an open source initiative called "Accelerated Mobile Pages" or AMP.
Usability problems are centered on the small physical size of the mobile phone form factors, which limit display resolution and user input).