Other players may consider this disruptive when done to the exclusion of all other considerations, such as storytelling, atmosphere, and camaraderie.
Such characters often draw criticism for not fitting the theme and tone of the game world, or for being difficult to challenge.
[4] In online text-based role-playing games that emphasize collaborative role-play over acquiring levels or skills, players can be described as powergamers if they presume or declare that their own action against another player character is successful without giving the other player character the freedom to act on their own prerogative.
[5] In such games, in which a sense of community and rapport between players is seen as crucial and conducive to the game's overall well-being, powergaming is generally regarded as extremely offensive behavior if it is not stated in the rules as being a punishable offense (including, but not limited to, banning).
In video games, powergamers enjoy being at the bleeding edge of progression of their selected game, taking part in every activity that yields the fastest progression, and bypassing the "lesser" activities or any other secondary job, trait, or skill.