N.I.C.E. 2

[2] In his early review of the game, Doug Trueman of NextGen called it "A surprisingly well made and full-featured racer.

"[16] Allen Eckles of GameSpy said, "A surprise title from Southpeak, Breakneck [sic] could be just the right thing to keep your driving aggressions off the road.

"[8] Scott Steiberg of IGN said, "Straddling the fence between casual time killer and detailed simulation isn't a course of action that we'd recommend to fledling developers.

Stick to the Arcade game for maximum thrills or be committed to spending hours sorting through menu screens to get to the good stuff.

"[3] Thomas McDonald of CNET Gamecenter said, "BreakNeck stands apart from the rest of the arcade racer pack by virtue of its wide array of cars, tracks, and games [sic] modes; its smooth and attractive visuals; and its effective sense of speed and excitement.

The first time you start it up, you'll be ready to break the neck of the developers for making it incredibly difficult to get into one stinking race.

"[5] However, Amer Ajami of GameSpot called it "a racing game with a wide assortment of enjoyable tracks and cars, but it's handicapped by a poor interface and several problematic gameplay features.

Consequently, BreakNeck will be most enjoyable for players with the patience to deal with an interface that simply shouldn't exist in games anymore.