The system is the same platform as the cartridge-based Neo Geo released four years earlier, but converted to the cheaper CD media format which retailed at $49 to 79 per title compared to over $200 for the equivalent cartridge.
[6] Approximately one month after launch, SNK reported that they had sold the Neo Geo CD's entire initial shipment of 50,000 units.
"[3] In response to criticism of the Neo Geo CD's long load times, SNK planned to produce a model with a double speed CD-ROM drive for North America, compared to the single speed drive of the Japanese and European models.
The CDZ was only officially sold in Japan during its production; however, its faster loading times made it a desirable import for enthusiasts in both Europe and North America.
[citation needed] The system's technical specs are identical to the previous models except that it includes a double-speed CD-ROM drive,[13][14] and different CD controller circuitry.
[16] In response to reader inquiries about Neo Geo CD software, GamePro reported in an issue cover dated May 1997 that SNK had quietly discontinued the console by this time.
These include Ironclad: Tesshō Rusha (Chōtetsu Burikingā, BRIKIN'GER), Crossed Swords II, ZinTrick (Oshidashi Zintorikku), ADK World, Neo Geo CD Special, The King of Fighters '96 Neo Collection, Samurai Shodown RPG (Shinsetsu Samurai Spirits: Bushidō Retsuden; an RPG spin-off of the Samurai Shodown series that was also released for the Sony PlayStation and Sega Saturn), and Idol-Mahjong Final Romance 2 (an arcade game which is not an MVS game, but was ported directly to the Neo Geo CD).