A vigilante named Mark (alias Nightshade) decides to step up and take the law into his own hands, vowing to rid Metro City of crime.
[1] Outside of the occasional violence, the game is actually somewhat light in tone (even Nightshade himself is constantly being called "Lampshade" or "Nightcart" by everybody)[5] and rife with various popular culture references.
[6] Higher popularity meant greater recognition by everyday citizens of Metro City and allowed Nightshade access to more areas.
[3] To work around this issue, Kidd and the other developers decided that Sutekh would throw Nightshade into a deathtrap, inspired by various James Bond movies.
[5] Kidd spoke on the genesis of the title stating "We had been commissioned to do an adventure game, these guys wanted a gumshoe, 1930s, film noir kind of thing...on the last day I hooked up with a very talented programmer called Jef Kamenek...we took a look and thought yeah this is fine but it lacks something so we sat down together and said why don't we do this as a comedy ?