The Nintendo 64 conversion was developed by Avalanche Software and published by Midway, and includes several unlockable tracks and an added circuit mode.
The game features a vehicle tuning system that allows the player to purchase upgrades to suspension, tires, "acceleration", and various other performance items.
There are various obstacles depending on the track, such as wagon carts, a train, water slicks, and trees.
[4][5] Off Road Challenge was developed at the Cinematronics/Leland Corporation office in San Diego, with a team of designers led by Mike Hunley.
[6] IGN gave the Nintendo 64 version of Off Road Challenge a 2.5 out of 10 criticising the graphics as "dated with most objects having blurry sprites, the textures being muddy and the framerates being low" and the presentation saying that the menus that were directly ported from the arcade slowed down.