Orion-128

In the early 1990s the computer was produced industrially at the Livny pilot plant of machine graphics means in Oryol Oblast.

The Orion developers, they say, set themselves the task of creating an inexpensive, simple and affordable consumer PC with good graphics capabilities, and they succeeded.

The same idea of transparent access to RAM is implemented, which was previously applied in the "Specialist" and its clones.

Other domestic machines used WAIT cycles to synchronize the processor with the video part, which reduced performance by 25%.

For example, Vector-06Ts, which has a much higher clock rate of 3 MHz, is inferior to Orion in terms of speed due to the slowdown of the processor by the video controller.

This allows you to output to a currently invisible screen and then instantly turn it on, which eliminates the problems with flickering sprites in dynamic games and the need to deal with this due to interruptions, as in the ZX-Spectrum.

[6] As relative shortcomings of "Orion" can be noted only non-optimal screen resolution of 384 * 256 at a video signal frequency of 10 MHz.