After a successful Kickstarter campaign and a two-year-long early access beta period, the game was released on November 29, 2018.
[1] The general premise of the game is to open, build, and successfully maintain an amusement park, similar to the RollerCoaster Tycoon series.
Parkitect introduces several aspects that differentiate from the classic RollerCoaster Tycoon series including staff buildings, resource depots, and hidden staff-only areas.
In April 2016, Texel Raptor announced that Parkitect would be released as an early access game on Steam on May 5, 2016.
"[22] Two years after Parkitect's release on Early Access, Ellen McGrody of PC Gamer noted that the game "has grown from a simple recreation of the isometric rollercoaster sim to an evolution of it".