Paul F. Miller

In order to create the most accurate art from a symmetrical perspective, Miller and 2 physicists developed a device they named the Symmetricon.

Miller also used his Symmetricon create Kaleidoscopic Archival Ink Prints and a video using objects from nature transformed into symmetrical designs.

[1] Miller also used an electroplating process, while experimenting with myriad materials from bone to vegetables, even growing jewelry with gold or silver over knotted strings.

Miller was influenced by art from a young age, with his mother taking an interest in crafts, painting, and pottery.

During his spare time with the band, Miller would frequently visit museums, art galleries and royal palaces in various European countries.

[9] Following his time in Europe, Miller enrolled in Richmond Professional Institute (RPI), later known as Virginia Commonwealth University.

[10] While in Provincetown, Miller mixed and socialized with New York artists including Zoot Sims, Jerry Mulligan and Norman Mailer.

Following his education, Miller moved to New York City to pursue a career in art and Abstract Expressionism.

[11] Shortly after arriving in New York City, Miller became the Artist-in-Residence at Stevens Institute of Technology (SIT), where he taught drawing, painting and sculpture.

[12] He lectured on art and technology or symmetry in venues such as the New York Academy of Science, the American Society of Electrical Engineers and a national convention of metal workers and welders, whose directors wanted members to see Miller's welds, which most resembled crocheting.

Miller was a consultant for collaborative sculpture workshops, a lecturer on the work of Alexander Calder, who graduated from SIT in 1919.

He then went on to teach art at Pace University before accepting the position of Artist-in-Residence at Stevens Institute of Technology.

[1] A monumental concrete statue stands in the grounds of Stevens Institute of Technology, which was designed by Miller and created by four engineering students.

A section of the art was selected and projected in 4-fold symmetry on a screen, in other words, virtual sculpture, long before computers made this possible.

An important feature of the Symmetricon was how it supplemented Miller's imagination, making a gamut of design possibilities accessible to him.

[1] When Miller began making welded sculptures that possessed intricate geometric designs within a circular norm, he soon noticed that a slight change in the viewer's vantage point produced a dramatic difference in the appearance of the art object.

They developed an automatic electronic device that caused light to be produced from 2 sources alternately at predetermined intervals.

It was composed of 2–15 minute videos of Miller's kaleidoscopic images along with the sounds of nature, bird calls, wind chimes and waterfalls.

Miller has a number of large wall sculptures hanging in New York City banks, churches, and synagogues.