Physicus

is a 1999 educational adventure video game developed by Ruske & Pühretmaier Edutainment and published by Heureka-Klett-Softwareverlag and Tivola Entertainment.

[6] When a meteorite collides with Earth, its planetary rotation ceases causing one hemisphere to be plunged into heat and the other into coldness.

Tap Repeatedly thought the game was made in the same vein as Myst, and complimented its "charming... lighthearted" design philosophy that effectively taught players in an engaging manner.

[7] Allgame noted that the game's use of the metric system and British accent of the narrator could act as barriers to North American players.

[10] Quandaryland thought it would be a shame if the game's educational nature turned people off an experience as enjoyable as many non-educational titles.