[3] In the Autumn of 1999, three entrepreneurs – Bullock, Ekman, and Jason Holtslander – set out to create a Half-Life mod called Die Hard: Nakatomi Plaza (DH:NP).
The three used this event as a catalyst to pursue their dreams of starting a new development studio and turning Die Hard: Nakatomi Plaza into a full product for the PC platform.
After an 8-month period of creating demos for Fox Interactive, a deal was struck in August 2000, and Die Hard: Nakatomi Plaza was officially under production.
[citation needed] With the departure of Holtslander, Piranha refocused its energy towards finishing DH:NP and expanding the business into the casual space through the creation of a new label and company called Jarhead Games.
[4] In the spring of 2007, Piranha Games was contracted to work on EA Playground for the Nintendo DS and Medal of Honor: Heroes 2 for the PSP.