Ubisoft's then-vice president Alain Tascan went on to present these concepts to Playmobil owner Hans Brandstätter at the Nuremberg Toy Fair in February 1998, leading the latter to cancel ongoing negotiations with another game development studio.
For example, part of the license agreements stipulated that the shape and color of each individual digital Playmobil element had to be approved.
Players have to traverse side-scrolling levels to collect resources and finish missions for NPCs in order to progress further through the games.
Around the late 2000s, the official Playmobil catalog included several discs containing additional advertising material for new sets in digital form.
Although all of these discs were labelled as part of “Playmobil Interactive”, only the following were considered video games, as evidenced by them receiving an ESRB,[27] PEGI[28] or USK[29] rating: