Pokémon Diamond and Pearl

Remakes titled Pokémon Brilliant Diamond and Shining Pearl were released for the Nintendo Switch worldwide on November 19, 2021.

Most critics praised the addition of Wi-Fi features and graphics, and felt that the gameplay, though it had not received much updating from previous games, was still engaging.

[7] As with other generations of Pokémon games, Diamond and Pearl retain the basic gameplay of their predecessors while introducing additional new features.

The Pokétch,[c] a simulated smartwatch, resides on the DS's bottom screen and hosts various applications including a clock, calculator, map, counter, and a drawing pad.

[2] Beneath Sinnoh's surface is the Underground,[d] a large area used for wireless multiplayer gaming;[13][fn 2] in it, players can create and decorate secret bases, first featured in Pokémon Ruby and Sapphire, and participate in minigames.

Diamond and Pearl also employ support for the Nintendo Wi-Fi Connection (since discontinued), allowing players to communicate through voice chat, trade, and battle online.

[19] In the Visual Competition stage, players use the Nintendo DS's touchscreen to place accessories on their Pokémon to boost a particular trait, such as "Cool" or "Cute", and earn points.

Like Pokéblocks in the third-generation games, baked goods called Poffins can be made from berries and fed to Pokémon to boost a particular trait, and therefore, the likelihood of success in a relevant Contest.

As with all core games, the protagonist must also thwart the schemes of a crime syndicate, in this case, Team Galactic, who plan to use Pokémon to create a new universe just for themselves, while destroying the current one.

They spot Professor Rowan, a Pokémon evolution researcher, and his assistant, the playable character not selected in the game: Lucas (boy) or Dawn (girl).

Noticing that a bond has been forged between the young protagonist and his or her chosen Pokémon, Rowan offers it to them, asking that they embark on a journey and fill their Pokédex.

The protagonist encounters the antagonistic group, Team Galactic, early in the game, when he or she must save Professor Rowan from some of their thugs; however, their motives are unclear until later.

The legendary Pokémon's powers begin to overwhelm Sinnoh, causing the newly free Uxie, Azelf, and Mesprit to attempt to stop it.

After defeating all Elite Four members, they battle the Sinnoh League Champion, a blonded woman named Cynthia, who had appeared before in the game.

The game's music was scored by Hitomi Sato and Junichi Masuda under the supervision of Go Ichinose, with a few other fanfares composed by Morikazu Aoki.

[30] The command buttons in the battle screen are large and color-coded; according to Masuda, this feature would facilitate gameplay for players unable to read.

Responding to criticism over the use of Friend Codes in the games, Ishihara explained that it was a security measure taken to ensure that players would not be able to chat with strangers over the Wi-Fi connection.

[37][38] In mid 2020, dataminers leaked the source code for Diamond and Pearl, revealing a collection of unused sprites and scrapped designs for new Pokémon.

[40] Masuda stated it would "become a new type of game that offers a number of new forms of play" and that he was determined to create "the ultimate [Pokémon] version".

Nintendo also announced that the games would make full use of the Wi-Fi capabilities of the DS, allowing 16 players to communicate wirelessly at one time.

The console featured the games' mascots Dialga and Palkia painted in silver and gold respectively on a metallic black finish.

[48] A two-disc soundtrack, Nintendo DS Pokémon Diamond & Pearl Super Music Collection, was also released in Japan on December 22, 2006.

The event, held on July 26, 2007, offered a chance to purchase the games one day before their official release date and featured an appearance by band McFly.

It was praised for the additions and changes made to Diamond and Pearl by publications such as IGN, Nintendo Power, and GamePro, though it has been criticized for being too similar to them.

Ryan Davis of GameSpot said, "[I]t's a little surprising how well the formula holds up in Diamond and Pearl, which is a testament to the strong fundamentals of the series as well as the quality of the execution.

[3] GameSpot and GameSpy both listed the addition of online play as one of the positive points of the games and called the system "robust" and "probably the most significant new feature.

[84] ComputerAndVideoGames.com, however, said that "the so-called '3D' isn't up to much: it's just a viewpoint shuffle, with DS's gutsy engine taking a nice long nap between the odd hypnotic windfarm or fog effect.

[105] In 2008 Pokémon Diamond and Pearl were nominated for the British Academy of Film and Television Arts Children's Kids Vote Award.

[119] Pokémon Legends: Arceus, while maintaining core gameplay mechanics, changed how the overworld was traversed, with players being able to freely explore five different areas or "biomes" of Hisui.

First released on March 25, 2008, in Japan, it was later made available in North America on June 9, 2008, and in Europe on July 4, 2008,[128] for 1,000 Wii Points, equivalent to US$10.00.

The bottom screen of the Nintendo DS displays the Pokétch, a multi-functional device with features related to time tracking and player status.
The Sinnoh region is based on the Japanese island of Hokkaidō.
Director Junichi Masuda (right) and designer Shigeru Ohmori (left) at the North American release party in New York City