Several games are based upon the James Bond films and developed and published by a variety of companies, The intellectual property is owned by Danjaq.
The video games were somewhat profitable[citation needed] in the 1980s and early 1990s, featuring a mixture of styles including side-scrolling action and text adventure.
The game features a story including characters from multiple James Bond films, such as Oddjob and Jaws.
The following entry was to be based on The World Is Not Enough, consisting of several versions released on multiple platforms, including one on Nintendo 64 developed by Eurocom,[11] a version for PlayStation developed by Black Ops Entertainment, and Game Boy Color by 2n Productions, with all three meeting different results in spite of being commercially successful.
[12] In 2001, EA released Agent Under Fire for PlayStation 2, GameCube, and Xbox, featuring an original storyline[13] and lacking the likeness of then Bond actor Pierce Brosnan.
Unlike the two previous installments, Everything or Nothing is a third-person shooter with driving missions, and it stars the voices and likenesses of Pierce Brosnan, Judi Dench, Willem Dafoe and John Cleese,[14] among others.
It was written by the scriptwriter of GoldenEye and Tomorrow Never Dies, screenwriter Bruce Feirstein, with a plot connected to the Roger Moore Bond film A View to a Kill.
A first-person shooter loosely connected to the Bond franchise a spin-off, it stars a former MI6 spy[11] known as "GoldenEye", who works for Auric Goldfinger against Dr. Julius No.
The game is a third-person shooter in the same style as Everything or Nothing, with expansions in the story and certain details changed (such as trading SPECTRE for OCTOPUS, due to legal problems).
Electronic Arts announced in 2006 a game based on then-upcoming Casino Royale,[15][16] but it ended up being cancelled, because it would not be ready by the film's release in November.
[17] Shortly after Electronic Arts abandoned the license, in May 2006, Activision acquired non-exclusive rights to develop and publish James Bond games, which were to become exclusive in 2007.
On 19 April 2012, Activision announced plans for a game titled 007 Legends to coincide with the fiftieth anniversary of the James Bond film franchise.
The missions were revealed to be based upon Goldfinger, On Her Majesty's Secret Service, Moonraker, Licence to Kill and Die Another Day.
[31] On 21 January 2016, president of Curve Digital Dominic Wheatley expressed his interest alongside the company in the series, saying "I'd be very happy to have a James Bond licence.
We could do a cracking game around that," adding that these opportunities are overlooked by the bigger firms, since Electronic Arts and Activision have their own IPs and no longer want to "promote someone else's brand.
"[32] In November 2020, IO Interactive announced Project 007, a brand new James Bond video game, working closely with licensors MGM and Eon Productions.
[35] Shortly after James Bond 007 was released in 1983 by Parker Brothers, another video game was announced, titled Octopussy, based on the film of the same name.
[38][39] A remastered version of the Nintendo 64 game GoldenEye 007 by Rare was scheduled for release on Xbox 360's Live Arcade on 27 February 2008, but Microsoft (who acquired Rare and their intellectual properties in 2002) couldn't get the publishing rights from the intellectual property owners, Danjaq, LLC, resulting in the cancelation of the project, despite being nearly completed.
Despite this, in January 2021, a near-final build of the game was leaked online from an unknown source, which led to many players playing the ROM via emulation.
[41] The original VHS release of Tomorrow Never Dies featured a brief trailer with Desmond Llewelyn which highlighted a game that would "start where the film ends".
A video game adaptation of From Russia with Love began development when Brosnan announced that he was stepping down from the role, which ended plans for Bond6.
The opening level planned for the former was retooled for the latter, and CGI work intended for the game was reused in television commercials for GoldenEye: Rogue Agent.
In December 2010, some screenshots and a video were leaked online that depicted a new James Bond game, which shared similar gameplay to its predecessor, Blood Stone.
The same year, Sony Online Entertainment Los Angeles developed and published an arcade fighting game to coincide with the aforementioned film, entitled Top Agent.
[57] With the popularity laid by GoldenEye 007 in 1997 on the Nintendo 64, fans of the video game have made many attempts to remake or recreate the title with updated makeovers on current engines over time.
[62] Downloadable content featuring a pack of cars used in the James Bond films is available in Forza Horizon 4, officially branded and licensed by Danjaq, LLC.
Unlike other characters in the game, he has a variety of special skills, including a martini, needed for a trophy called "Shaken, not stirred", which is a joke on a famous Bond catchphrase.