It was developed by Artech Studios and released by Hasbro Interactive (under the Atari brand name) on the PlayStation and Microsoft Windows in 1999, on the Dreamcast and Game Boy Color in 2000, and on Mac OS in 2001.
Classic is like the original Q*bert, and the graphics can be changed from Retro to Modern.
The Adventure mode takes Q*bert to 3D dimensions, and contains power ups and all new characters set in four worlds, with Q*bert aiming to rescue his friends from Coily.
[6] AllGame's Brett Alan Weiss praised all aspects of the PlayStation version,[10] while 1Up.com's Jeremy Parish called it a poor adaptation.
[32] Kevin Rice of NextGen praised the Dreamcast version's graphics, but criticized the new level designs and also said that adventure mode was not enjoyable.