Quo Vadis (video game)

Quo Vadis is an action-adventure game designed by Steven T. Chapman for the Commodore 64 and released by The Edge in 1984.

The object of the game is to explore a vast set of caverns and retrieve a scepter.

[citation needed] A map of the playing area was published in the October 1984 issue of the magazine Personal Computer Games.

[2] The prize, a gold scepter valued at £10,000,[3] was apparently never claimed.

[2] There is a common understanding the solution must have been "Honi soit qui mal y pense", which was mailed in by several gamers, but the publisher never had the intention to pay the price in the first place, and therefore never released the "official" correct answer either.