[1] The game takes place in 19th century Victorian London, and centers around Percival and Hildred, who run a tailor shop and pub, respectively.
Percival provides the ingredients for Hildred's meat-based recipes by murdering his clients and throwing the bodies down a trap door that leads to her kitchen.
After this he steals his victims' clothes and disposes of the body by throwing it down a trap door that leads directly to the basement, where Hildred's kitchen is located.
Each of these actions take up time, and the animations for meat preparation can't be interrupted, which puts pressure on the player.
[4] Brad Gallaway from GameCritics.com praised the game for its controls and its compact, focused design, but criticized its lack of narrative depth and shortness.
[7] Andrew Reiner from Game Informer positively remarked on the upgrade system, which not only adds depth to the gameplay, but increases both the difficulty and potential reward.
[2] Philip Watson from CGMagazine praised the game for being a well-executed and original twist on the horror and cooking simulator genres, with an excellent art style and musical score, but criticized the repetitive gameplay and issues with controls when playing on the Xbox.