Real Racing 2

[6] On January 11, 2012 Real Racing 2 was confirmed as one of twenty-seven titles to be released on Windows Phone as part of a partnership between Electronic Arts and Nokia.

When the player begins career mode, they have a choice of purchasing either a Volkswagen Golf GTI Mk6 or a Volvo C30.

The locations (which are fictional) include McKinley Circuit, Forino Valley, King's Speedway, Montclair, Richmond Plains, Sonoma Canyon, Krugerfontein, Notting Forest, Alkeisha Island, Aarlburg Forest, Mayapan Beach, Chengnan, Castellona Bay, San Arcana and Balladonia Raceway.

In April 2011, it was updated to take advantage of the iPad 2's mirroring function to utilize dual-screen gaming on an HDTV in 1080p.

Real Racing 2 has received a great deal of critical acclaim, surpassing even that of its predecessor.

From the lengthy career and groundbreaking 16-player online races to the spot-on handling and meaningful vehicle tuning, everything about Firemint's sequel is ideal.

No other racing game on any portable device delivers such a complete package, nor matches its elegant style.

Not only is it a more attractive package over its outstanding prequel, but the sharp focus on being a legitimate simulation racing game takes it to a new plateau.

The controls are perfectly suited to the platform, the graphics are fantastic, and Real Racing 2 is compatible with every iOS device [...] There aren't many other games that showcase what the iOS platform is capable of more than Real Racing 2, so much so, that Apple should just be bundling it with their devices.

"[13] TouchGen's Nigel Wood gave the game 4.5 out of 5 and an "Editor's Choice" award, writing "Firemint have once more crafted the ultimate racing game on iOS devices [...] Real Racing 2 is near perfect and out performs the original in every aspect."

The HD version of Real Racing 2 showing the "in car" camera option