Realm of Impossibility

Realm of Impossibility is an action game created by Mike Edwards for Atari 8-bit computers and published by Electronic Arts in 1984.

The player navigates through the rooms to find the treasure: either a crown or a key that provides access to a locked dungeon.

Scrolls can be collected allowing spells to be cast by pressing the first letter of its name on the keyboard: Two players can play cooperatively on the same screen.

The last level, "The Realm of Impossibility", contained a number of optical illusions similar to those popularized by artist M. C.

[citation needed] ROM's review praised the game's unusual lack of weapons and use of 3D graphics.

[3] Antic's review of the original stated that "computer enthusiasts who enjoy quick-paced, challenging action games will like Zombies".

[6] Steve Panak of ANALOG Computing wrote: "Your problem is that you must be perfectly immobile to cast your spell, and in this game you can't afford to stand still too often, or for very long".

He concluded, "while the Realm of Impossibility fails on many levels, it is still not bad enough to make me lose faith in Electronic Arts".

Your Sinclair critic gave it a three out of ten, describing it as an "object lesson in flickery sprites, bad control and the odd bug or three".