[3] Red Shift's two initial releases were designed, but not coded, by Gollop just after he left school (Time Lords and Islandia).
Subsequently, Gollop learnt to program himself, designing and coding Nebula and Rebelstar Raiders for Red Shift.
By 1985 Red Shift had a range of different strategy titles that appealed to fans of that genre turning to more intelligent and demanding games.
[5] Red Shift closed after their main investor stopped supporting the team.
Red Shift produced ten games between 1983 and 1985 for the ZX Spectrum[6] and BBC Micro.