Retribution (video game)

Retribution is a video game developed by British studio Astros Productions and published by Gremlin Interactive for DOS.

Gremlin partnered with Astros Productions, consisting of brothers Pete and George Karboulonis, who had previously programmed the PC conversions of Toyota Celica GT Rally and Nigel Mansell's World Championship Racing.

[5] Gremlin found their landscaping routine (known as Voxel Spacing) so impressive that the racing concept evolved into futuristic combat with added aerial missions to better accentuate the technology.

Proclaiming the synopsis to be completely original, Green stated, “I’ve not borrowed the ideas from anywhere else — I can’t remember seeing a film or reading a book with anything like this in it.”[2] Composer Glyn R. Brown was allegedly brought in for a potential full-time position on Retribution when Gremlin's in-house musician Patrick Phelan was promoted to software manager.

[10] Front Street began offering demo disks of Retribution and other titles in the region early that year.