The Player must work with Doc Choc to gather the rare parts needed to repair the time booth, whilst encountering numerous 1980s videogame and pop culture references and parodies, including law enforcement, the Jester, Bayside High School students, and Dr.
Von Buttnik (a parody of Sonic the Hedgehog's arch enemy Dr. Robotnik), Doc Choc's rival and head of R&D at A.T. Corp, a tech corporation that desires to use the time machine to control the electronics market.
Although it is primarily played from a top-down bird's-eye viewpoint, in specific sections, it may switch to a strictly two-dimensional perspective in the style of a 2D platformer.
This mode can also be played with unlockable characters from other indie developed games: like Super Meat Boy, Commander Video from the Bit.Trip series, and Steve from Minecraft, among others.
On February 28, the same day as the Wii release, an update for PC became available, allowing users to access a version of the game's prototype, called ROM City Rampage.
This ultimately inspired him to work on the project full-time, but instead of using scenarios from GTA III, he decided to create an entirely new game with original content in 2007, which would be released as a downloadable title for consoles.
He also brought in three renowned videogame composers, Leonard "FreakyDNA" Paul, Jake "Virt" Kaufman and Matt "Norrin Radd" Creamer, to create chiptune songs for the game's soundtrack.
[6] The game pays tribute to many titles through its title, storytelling, levels, and character abilities, such as River City Ransom,[7] Super Mario Bros., The Legend of Zelda, Duck Hunt, Mega Man, Contra, Bionic Commando, Metal Gear, Smash TV, and Teenage Mutant Ninja Turtles, among others.
Around the time these limited edition Wii physical releases were made available, Provinciano revealed that he is also working on trying to port Rampage to the Game Boy Advance, a challenging project he spent years on.
[34] As of December 2014, the developer announced the game had reached 400,000 sold copies (and an additional 270,000 PS+ units) while also revealing that the PC and the PlayStation family versions were the most successful.
Set 30 years after the major events in Retro City Rampage, the game features an open world, destructible environments and 16-bit visuals.