Ronin (video game)

Ronin was originally created for the itch.io "Cyberpunk" Game Jam, it was submitted under the user name teedoubleu in March 2014.

Although it didn't get any high ratings, the highest being place #88 in the category "Relevance", it won the Developer's Showcase and Jury Award at the World of Gamedev Knowledge Conference 2014 (WGK) in Gdańsk, Poland.

Piotr Iwanicki, creative director of Superhot and part of the WGK award jury, gave Wacławek then the idea of handing Ronin over to Devolver Digital, and so he did.

There's a 25-page digital comic book and original soundtrack published within Special Edition of the game.

[8][9] Reviewers praised the PC version's overall design concept and the alikeness with Gunpoint.

Though, people still differentiated them, where Phil Savage of PC Gamer stated that Ronin is "the schlocky B-movie to Gunpoint's more cerebral stealth-puzzling".

[18] Something that was not as well received was the repetitiveness of some levels, as Matt Porter of Hooked Gamers wrote: "Each of the five people you have to kill are in the same type of boring office building.