SD Gundam Dimension War

Developed by Locomotive Corporation, Dimension War is the last Virtual Boy game released in Japan, produced following a final call from Nintendo before they ceased support for the system.

Retrospectively, Dimension War received largely negative reviews for its structure, pacing, and combat scenarios, and is listed as being one of system's worst titles.

[4] The "SD" in the title is short for super-deformed, a Japanese art style that depicts characters with large heads on small bodies, similar to bobblehead figures.

[4] Following a final call issued by Nintendo regarding Virtual Boy releases before they ceased support for the system, Bandai, alongside Athena, Taito, and J-Wing, rushed the game to market to hopefully recuperate costs.

[6] It was produced in limited quantities, most of which were purchased by Virtual Boy collectors and enthusiasts due to its title of being the country's final game for the console.

[4][8][9][10] The four reviewers at Famitsu found the game to be a mediocre tactical RPG that suffered from poor combat sequences and pacing, but liked its music for fitting in with the atmosphere.

[7] Retrospectively, SD Gundam Dimension War received largely negative reviews, with critics ranking it among the worst Virtual Boy games.

[3] Jeremy Parish claimed that Dimension War may have the worst action scenes on Virtual Boy, disliking the game's pacing, confusing controls, and combat sequences.

The player maneuvering their fleet in the map