Scott Bennie

[citation needed] Scott became interested in role playing games during his senior high school years, having been introduced to them at VCON in Vancouver in 1977.

In 1981, Scott encountered a game called Champions, which a friend brought back from Pacific Origins, where it debuted.

[10] Bennie was one of the four writers on Star Trek: Judgment Rites (1993), along with Elizabeth Danforth, Mark O'Green, and Mike Stackpole, and a reviewer quipped that "I don't even want to guess how many episodes of the series the four writers ... must have watched and rewatched to get in the mood, but clearly they've been living and breathing the stuff, and the timbre and nuances are just right.

Should the world go to waste, this is probably what it would be like; embittered, desperate, suspicious survivors inhabit close-knit shanty towns or the remains of once-great cities, and power depends on who is able to forage for the most weapons.

"[12] Bennie worked on Starfleet Command (1999), notably on a story arc in campaign mode that included missions which advance the storyline of the game.

"[15] A devout Christian, Scott led a home Bible study and assisted at his church's cold weather shelter program.