[3] In repeated games, players have full knowledge of prior stages, and a discount rate (between 0 and 1) is often applied to assess long-term payoffs, reflecting the reduced value of future gains.
This structure introduces psychological dimensions like trust and revenge, as players adjust their strategies based on past interactions.
In contrast, simultaneous games lack this sequential progression, relying instead on concurrent moves and payoff matrices.
Many combinatorial games, such as chess or Go, align with the sequential model due to their turn-based nature.
[6] These examples illustrate how sequential games blend strategic depth with temporal dynamics.