[3] The game was originally released in Japan by FromSoftware on June 25, 1998 and in North America by Agetec on November 23, 1999.
It features a first person style of gameplay where the player engages in combat with enemies, searches for hidden items and traps, and interacts with NPCs.
Each piece of the character's equipment has a durability rating, meaning that it will wear down over time and must eventually be repaired or replaced.
Some differences from the previous King's Field installments are a shield that acts as an actual usable item that must be raised to block attacks, a more in-depth equipment screen, and the new progression system.
Returning home to Zeptar, he finds that the entire city, as well as the central tower, have been sucked into the underworld.
[4] While it bears several tonal and mechanical similarities to the King's Field series, the team wanted to create an entirely different franchise.