Shrek 2 (video game)

Each character has a unique ability that aids them in fighting enemies or moving through the environment (for example, Donkey can destroy obstacles and Fiona can slow down time).

Other chapters have the player acting as a deputy in Far, Far Away Land—collecting bits of Humpty Dumpty, stealing treasure from a troll, helping the police clear out rioting hooligans from the streets, escorting Cinderella while she window-shops for a glass slipper, ridding the town of the Pied Piper's rat infestation, collecting chickens for a stew, or battling Puss in Boots via timed button presses.

Challenges that require the player's entire party include having to punch chickens into cook pots or a pen, escorting characters through a stage (Billy Goat Gruff and the three blind mice), and collecting fairies, jewels, etc.

Fiona holds a private concert for a flock of black birds she is collecting for a pie (via exploding them by rhythm based button presses).

[2] This version is a side-scroller with graphics resembling the Donkey Kong Country series, developed by Vicarious Visions.

[18] IGN reviewer Mary Jane Irwin called the GameCube, Xbox, and PlayStation 2 versions of Shrek 2 "an amusing jaunt into the world of the movie,"[2] and Craig Harris, another reviewer of IGN, called the GBA version "an absolute treat, especially for those who dig the artstyle of the film," though he stated it to be "nothing new".

[47] In the United States, Shrek 2's Game Boy Advance version sold 700,000 copies and earned $18 million by August 2006.

Next Generation ranked it as the 70th highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country.