Simultaneous action selection

It is also possible for simultaneous movement games to proceed relatively quickly, because players are acting at the same time, rather than waiting for their turn.

[1] Junta also has simultaneous action selection in that players secretly choose their locations at the same time.

[2] This is important in that, for instance, a player plotting an assassination may choose the bank for his or her own location (hoping to quickly deposit the ill-gotten gains) before finding out whether the location of his or her assassination was on the mark.

Simultaneous action selection is used in many real-world applications such as first-price sealed-bid auctions.

The prisoner's dilemma is another classic example of simultaneous action selection.

Rock–paper–scissors is an example of a game which employs simultaneous action selection.