It received mostly positive reviews, praising its advanced high-resolution graphics for the time, as well as the fact that Bethesda included a multiplayer mode in contrast of its predecessor.
[8][9][2][10] While the majority of the game uses textured polygons to display structures and enemies, many of the items, weapons, and level decorations are still shown using older sprite technology.
[11][3] A reviewer for Next Generation said the game fixed the problems with the "revolutionary" The Terminator: Future Shock by enabling "high resolution SVGA graphics", adding a multiplayer mode with maps designed specifically for deathmatch, and including an involved storyline.
He concluded, "The sheer beauty of the game, combined with the incredible amount of flexibility of the engine, means Terminator: SkyNET could be the best first-person shooter of the new year.
"[5] Scary Larry of GamePro found that the high resolution mode runs choppy even on high-end PCs, and had a more measured reaction to the game in general, concluding, "Although not as intense as Final Doom or as attitude-filled as Duke Nukem [3D], SkyNET will keep you blasting into the wee hours of the next apocalypse."