Slam City with Scottie Pippen

It was developed by Digital Pictures for the PC and CD-ROM-based video game consoles such as the Sega CD.

Lag free on-screen selection was accomplished through a disc layout and buffering technology the company called "Instaswitch".

They noted the problem with consistency within the gameplay (like the opponents having a bad habit of instantly breaking by for a dunk even when they appear to be 10 feet away), and some issues with controls, but ultimately called it solid entertainment for basketball fans.

One of them echoed GamePro's criticism of repetitive gameplay, while the other praised the full-motion video concept but said the game is too difficult to play.

[5] A different GamePro critic gave the 32X version a much more mixed review, criticizing the slow reaction time on the controls but praising the game's presentation, particularly the realistic trash talking and the vast improvement in graphics over the Sega CD version.