Slime Rancher is a farm life sim video game developed and published by American indie studio Monomi Park.
A DLC named 'Slime Rancher: Secret Style Pack' was released on June 18, 2019 which added additional cosmetic appearances.
[3] A sequel, Slime Rancher 2, was released in early access on September 22, 2022, for Windows and Xbox Series X/S.
The player controls a character named Beatrix LeBeau, a rancher who moves to a planet far from Earth called the Far Far Range to live the life of a "slime rancher", which consists of constructing her ranch and exploring the world of the Far Far Range in order to collect, raise, feed, and breed slimes.
[6][7][8][9] The game's main economic aspect revolves around feeding slimes the appropriate food items so that they produce "plorts", which can then be sold in exchange for Newbucks, which can be used to purchase upgrades to the rancher's equipment or farm buildings.
The player must buy and upgrade various enclosures to house their collected slimes and farms for storing their food.
As Popovich was an artist and designer rather than a programmer, he relied on other people's code to create a prototype of the game.
They worked on the game for eight hours a day, a practice Popovich used with employees of Monomi Park to avoid crunch.
[27] In August 2023, Deadline reported that a film adaptation of the video game was in the works within Derek Kolstad, Dmitri M. Johnson, and Mike Goldberg's Story Kitchen.