Smashing Drive is a racing video game developed and published by Gaelco and distributed by Namco.
The player races against time and another psychotic cab driver delivering passengers across New York City to earn money.
Unlike many racing games, the horn actually has a functional use of making (most) mobile vehicles move aside before it wears out unless if Repaired.
[2][3][4] Jon Thompson of AllGame said of the arcade version, "The visuals of Smashing Drive are certainly decent, although they can't qualify as top-notch in this day and age."
Thompson also wrote, "It isn't the most amazing racer ever made, but it has enough interesting ideas and strong enough execution to make it something different in the arcade world.
"[5] Scott Alan Marriott later said of the GameCube version, "Namco's history of delivering feature packed arcade ports to home consoles comes crashing to a halt with Smashing Drive [...].
[...] Succeeding in Smashing Drive is a simple matter of memorizing the courses, knowing where each turbo is located, and learning the best shortcuts.
"[17] Aaron Boulding criticized the Xbox version for not taking advantage of the console's graphical capability.
Boulding also criticized the game's animation, writing, "When you do see pedestrians scurrying out of the way, they look like tiny flat action figures waddling to safety."
Boulding also said the game included the, "Worst soundtrack ever", calling it "pure synthesized, acid-washed crap."