A fearless warrior (Altus), a female spy (Sayomi), and a powerful wizard (Orion) have escaped the fate of their fellow villagers.
Although Soul Fighter cannot be run with Glide on the Dreamcast, the software allowed Toka to port the game from the PC to console in less than three weeks.
[4] Production on Soul Fighter was originally set to be finished in July 1999 with the game slated for release at the North American launch of the Dreamcast.
[5] Piggyback consulted with a Japanese publisher at one point to transform Soul Fighter into an arcade game; the company had also considered a version for the PlayStation 2.
[19] GamePro, however, said, "Even with all of its faults, Soul Fighter might be worth a weekend rental if you enjoy a straight, no-brains brawling quest - you Dynamite Cop fans should take note.