[8] However, due to decreasing activity the SpeedRunners section was ended on 28 August 2016 when the final community cup was held.
Players compete with each other to outrun their opponents by using grappling hooks, power-ups, items, and interactive environments.
After a player is eliminated, the screen will start to get smaller, making it harder to stay alive.
Kotaku's Alex Jones termed SpeedRunners as "competitive multiplayer Mario that Nintendo should've made".
[1] PC Gamer's Emanuel Maiberg said it to be a "fully realized idea", with the exception of "occasional bug and some rough art assets".